Designing Course Videos to Engage All Audiences (1/28/26)

Using instructional video can increase learner engagement with course material.  Video can provide alternatives for representing ideas to students, add relevance and value, and provide options to learners.  This workshop […]

Designing Course Videos to Engage All Audiences (1/29/26)

Using instructional video can increase learner engagement with course material.  Video can provide alternatives for representing ideas to students, add relevance and value, and provide options to learners.  This workshop […]

Accessible Skills Challenge, Level 1

For 8 weeks, participants receive an email asking them to perform a single accessibility task in their course. These tasks focus on core elements of content that can then be applied across their entire course. 

Once you have completed the task, you should visit your cohort's Teams space. In the Teams space, you will find questions that help you reflect on the task that you just completed. 

Accessible Skills Challenge, Level 2

For 8 weeks, participants receive an email asking them to perform a single accessibility task in their course. These tasks focus on core elements of content that can then be applied across their entire course. 

Once you have completed the task, you should visit your cohort's Teams space. In the Teams space, you will find questions that help you reflect on the task that you just completed. 

Creating STEM Content that All Learners Can Understand (3/4/26)

Universal Design Guideline: Multiple Means of Representation, Multiple Means of Engagement STEM content can be especially difficult for learners to comprehend.  This includes content such as math and science equations, […]

Designing in Canvas for All Learners, Part 2 (3/18/26)

A key component of learner success is course content that learners can easily consume.  By considering the design of course content in Canvas, faculty can significantly affect how successful learners […]